Was Hellgate London an MMO?
Hellgate London was a highly anticipated action role-playing game developed by Flagship Studios and released in 2007. While it incorporated many elements of massively multiplayer online (MMO) games, it is not typically classified as a true MMO.
Let’s explore the reasons behind this classification and the unique features that set Hellgate London apart.
What is an MMO?
An MMO, short for massively multiplayer online, refers to a type of video game that allows a large number of players to interact with each other in a shared virtual world. These games often feature persistent worlds, where players can connect and play simultaneously in real-time.
Typically, MMOs have open-world environments where players can explore, complete quests or missions, engage in combat, and interact with other players through various means such as chat systems or player-versus-player (PvP) combat.
Hellgate London’s Multiplayer Features
Hellgate London allowed players to connect online and play together with others in cooperative multiplayer mode. It provided a seamless experience where players could join forces to tackle challenging dungeons, fight hordes of demons, and complete missions together.
The game featured a lobby system where players could gather before venturing into the action-packed streets of post-apocalyptic London. Within these lobbies, players could form groups or join existing ones to embark on their adventures as a team.
Distinguishing Factors
While Hellgate London had several multiplayer features reminiscent of MMOs, there were certain factors that set it apart from traditional MMO titles:
- Instance-based Gameplay: Unlike most MMOs with open-world environments, Hellgate London utilized an instance-based system. This means that players were assigned to specific instances or dungeons, which were separate from the main game world and limited to a smaller group of players. This approach created a more intimate and focused multiplayer experience.
- Player Limit: MMOs often strive for massive player populations within a single server or instance.
In contrast, Hellgate London had a relatively lower player limit per instance, usually around four to six players. This design choice emphasized small-group cooperative gameplay rather than large-scale battles.
- Focused on Action: While MMOs typically feature various gameplay elements such as exploration, crafting, or social interactions, Hellgate London put a strong emphasis on fast-paced action combat. The game’s real-time combat mechanics and intense battles against demonic forces made it stand out from traditional MMO gameplay.
Conclusion
In summary, while Hellgate London incorporated multiplayer features and allowed players to team up online, it is not considered a true MMO. Its focus on instance-based gameplay, smaller player limits per instance, and the action-oriented combat experience differentiate it from conventional MMO titles.
Nonetheless, Hellgate London provided an engaging multiplayer experience for those seeking cooperative play in a dark and atmospheric setting. Its unique blend of RPG elements and intense action made it a memorable addition to the gaming landscape.